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1cd7aaf5044c87cba6c59d71bdf2694e626d1545
ryujinx/Ryujinx.Graphics/Gal/OpenGL
History
ReinUsesLisp 1cd7aaf504 Avoid querying and setting texture bindings in hot code (#376)
2018-08-23 01:54:32 -03:00
..
DeleteValueCallback.cs
…
ImageHandler.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLCachedResource.cs
…
OGLConstBuffer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLEnumConverter.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLExtension.cs
Implement Geometry shaders (#280)
2018-07-19 02:33:27 -03:00
OGLFrameBuffer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLPipeline.cs
Use signed and unsigned vertex types (#370)
2018-08-20 16:02:38 -03:00
OGLRasterizer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLRenderer.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00
OGLShader.cs
Avoid querying and setting texture bindings in hot code (#376)
2018-08-23 01:54:32 -03:00
OGLShaderProgram.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
OGLStreamBuffer.cs
Low level graphics API prerequisites (#319)
2018-08-10 01:09:40 -03:00
OGLTexture.cs
Rendertarget attachments, texture and image changes (#358)
2018-08-19 22:25:26 -03:00

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