ryujinx/Ryujinx.Graphics.Shader/IntermediateRepresentation
gdkchan dc97457bf0
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions

* Rename FP to FP32

* Correct double immediate

* Classic mistake
2020-03-03 15:02:08 +01:00
..
BasicBlock.cs
CommentNode.cs
INode.cs
Instruction.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
IrConsts.cs
Operand.cs
OperandHelper.cs
OperandType.cs
Operation.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
PhiNode.cs
TextureFlags.cs
TextureOperation.cs Add partial support for array of samplers, and add pass to identify them from bindless texture accesses 2020-01-09 02:13:00 +01:00