This triggers the same raw screenshot as the keyboard hotkey,
i.e. the game is not informed of the intent to screenshot,
so it cannot add watermarks etc.
The button can be configured using both the regular UI and GTK.
Includes English and German translations.
An alternate approach is proposed in draft PR #4503:
Allow triggering all hotkeys using the gamepad.
Re: #5952
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
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Signed-off-by: Mary Guillemard <mary@mary.zone>