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	Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions * Add TODO comment and bump cache version
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				| @ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Shader | ||||
|         /// <summary> | ||||
|         /// Version of the codegen (to be changed when codegen or guest format change). | ||||
|         /// </summary> | ||||
|         private const ulong ShaderCodeGenVersion = 1759; | ||||
|         private const ulong ShaderCodeGenVersion = 1878; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Creates a new instance of the shader cache. | ||||
|  | ||||
| @ -2,10 +2,8 @@ using Ryujinx.Graphics.Shader.Instructions; | ||||
| 
 | ||||
| namespace Ryujinx.Graphics.Shader.Decoders | ||||
| { | ||||
|     class OpCodeBranch : OpCode | ||||
|     class OpCodeBranch : OpCodeConditional | ||||
|     { | ||||
|         public Condition Condition { get; } | ||||
| 
 | ||||
|         public int Offset { get; } | ||||
| 
 | ||||
|         public bool PushTarget { get; protected set; } | ||||
| @ -14,8 +12,6 @@ namespace Ryujinx.Graphics.Shader.Decoders | ||||
| 
 | ||||
|         public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) | ||||
|         { | ||||
|             Condition = (Condition)(opCode & 0x1f); | ||||
| 
 | ||||
|             Offset = ((int)(opCode >> 20) << 8) >> 8; | ||||
| 
 | ||||
|             PushTarget = false; | ||||
|  | ||||
| @ -3,7 +3,7 @@ using System.Collections.Generic; | ||||
| 
 | ||||
| namespace Ryujinx.Graphics.Shader.Decoders | ||||
| { | ||||
|     class OpCodeBranchPop : OpCode | ||||
|     class OpCodeBranchPop : OpCodeConditional | ||||
|     { | ||||
|         public Dictionary<OpCodePush, int> Targets { get; } | ||||
| 
 | ||||
|  | ||||
							
								
								
									
										16
									
								
								Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								Ryujinx.Graphics.Shader/Decoders/OpCodeConditional.cs
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,16 @@ | ||||
| using Ryujinx.Graphics.Shader.Instructions; | ||||
| 
 | ||||
| namespace Ryujinx.Graphics.Shader.Decoders | ||||
| { | ||||
|     class OpCodeConditional : OpCode | ||||
|     { | ||||
|         public Condition Condition { get; } | ||||
| 
 | ||||
|         public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeExit(emitter, address, opCode); | ||||
| 
 | ||||
|         public OpCodeConditional(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) | ||||
|         { | ||||
|             Condition = (Condition)opCode.Extract(0, 5); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -2,15 +2,12 @@ using Ryujinx.Graphics.Shader.Instructions; | ||||
| 
 | ||||
| namespace Ryujinx.Graphics.Shader.Decoders | ||||
| { | ||||
|     class OpCodeExit : OpCode | ||||
|     class OpCodeExit : OpCodeConditional | ||||
|     { | ||||
|         public Condition Condition { get; } | ||||
| 
 | ||||
|         public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeExit(emitter, address, opCode); | ||||
| 
 | ||||
|         public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) | ||||
|         { | ||||
|             Condition = (Condition)opCode.Extract(0, 5); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -146,6 +146,7 @@ namespace Ryujinx.Graphics.Shader.Instructions | ||||
|             } | ||||
|             else | ||||
|             { | ||||
|                 // TODO: Support CC here aswell (condition). | ||||
|                 foreach (KeyValuePair<OpCodePush, int> kv in op.Targets) | ||||
|                 { | ||||
|                     OpCodePush pushOp = kv.Key; | ||||
| @ -176,9 +177,9 @@ namespace Ryujinx.Graphics.Shader.Instructions | ||||
| 
 | ||||
|             Operand pred = Register(op.Predicate); | ||||
| 
 | ||||
|             if (op is OpCodeBranch opBranch && opBranch.Condition != Condition.Always) | ||||
|             if (op is OpCodeConditional opCond && opCond.Condition != Condition.Always) | ||||
|             { | ||||
|                 Operand cond = GetCondition(context, opBranch.Condition); | ||||
|                 Operand cond = GetCondition(context, opCond.Condition); | ||||
| 
 | ||||
|                 if (op.Predicate.IsPT) | ||||
|                 { | ||||
|  | ||||
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