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				https://github.com/Ryujinx/Ryujinx.git
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	Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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				@ -79,7 +79,6 @@ namespace Ryujinx.Graphics.GAL
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        void SetRasterizerDiscard(bool discard);
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        void SetRenderTargetScale(float scale);
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        void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask);
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        void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
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@ -99,7 +98,7 @@ namespace Ryujinx.Graphics.GAL
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        void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
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        void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
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        void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform);
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        void SetViewports(ReadOnlySpan<Viewport> viewports);
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        void TextureBarrier();
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        void TextureBarrierTiled();
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@ -107,7 +106,5 @@ namespace Ryujinx.Graphics.GAL
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        bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual);
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        bool TryHostConditionalRendering(ICounterEvent value, ICounterEvent compare, bool isEqual);
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        void EndHostConditionalRendering();
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        void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount);
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    }
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}
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@ -17,7 +17,6 @@ namespace Ryujinx.Graphics.GAL
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        void BackgroundContextAction(Action action, bool alwaysBackground = false);
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        BufferHandle CreateBuffer(int size, BufferHandle storageHint);
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        BufferHandle CreateBuffer(int size)
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        {
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            return CreateBuffer(size, BufferHandle.Null);
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@ -28,7 +27,7 @@ namespace Ryujinx.Graphics.GAL
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        IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info);
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        ISampler CreateSampler(SamplerCreateInfo info);
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        ITexture CreateTexture(TextureCreateInfo info, float scale);
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        ITexture CreateTexture(TextureCreateInfo info);
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        bool PrepareHostMapping(nint address, ulong size);
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        void CreateSync(ulong id, bool strict);
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@ -49,7 +48,7 @@ namespace Ryujinx.Graphics.GAL
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        void PreFrame();
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        ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved);
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        ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved);
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        void ResetCounter(CounterType type);
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@ -6,7 +6,6 @@ namespace Ryujinx.Graphics.GAL
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    {
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        int Width { get; }
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        int Height { get; }
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        float ScaleFactor { get; }
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        void CopyTo(ITexture destination, int firstLayer, int firstLevel);
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        void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel);
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@ -125,7 +125,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            Register<SetProgramCommand>(CommandType.SetProgram);
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            Register<SetRasterizerDiscardCommand>(CommandType.SetRasterizerDiscard);
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            Register<SetRenderTargetColorMasksCommand>(CommandType.SetRenderTargetColorMasks);
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            Register<SetRenderTargetScaleCommand>(CommandType.SetRenderTargetScale);
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            Register<SetRenderTargetsCommand>(CommandType.SetRenderTargets);
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            Register<SetScissorsCommand>(CommandType.SetScissor);
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            Register<SetStencilTestCommand>(CommandType.SetStencilTest);
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@ -138,7 +137,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            Register<TextureBarrierTiledCommand>(CommandType.TextureBarrierTiled);
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            Register<TryHostConditionalRenderingCommand>(CommandType.TryHostConditionalRendering);
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            Register<TryHostConditionalRenderingFlushCommand>(CommandType.TryHostConditionalRenderingFlush);
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            Register<UpdateRenderScaleCommand>(CommandType.UpdateRenderScale);
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            return maxCommandSize;
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        }
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@ -87,7 +87,6 @@
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        SetProgram,
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        SetRasterizerDiscard,
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        SetRenderTargetColorMasks,
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        SetRenderTargetScale,
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        SetRenderTargets,
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        SetScissor,
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        SetStencilTest,
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@ -100,6 +99,5 @@
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        TextureBarrierTiled,
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        TryHostConditionalRendering,
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        TryHostConditionalRenderingFlush,
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        UpdateRenderScale,
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    }
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}
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@ -8,18 +8,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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        public readonly CommandType CommandType => CommandType.CreateTexture;
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        private TableRef<ThreadedTexture> _texture;
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        private TextureCreateInfo _info;
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        private float _scale;
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        public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info, float scale)
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        public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info)
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        {
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            _texture = texture;
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            _info = info;
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            _scale = scale;
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        }
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        public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer)
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        {
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            command._texture.Get(threaded).Base = renderer.CreateTexture(command._info, command._scale);
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            command._texture.Get(threaded).Base = renderer.CreateTexture(command._info);
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        }
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    }
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}
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@ -10,13 +10,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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        private TableRef<ThreadedCounterEvent> _event;
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        private CounterType _type;
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        private TableRef<EventHandler<ulong>> _resultHandler;
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        private float _divisor;
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        private bool _hostReserved;
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        public void Set(TableRef<ThreadedCounterEvent> evt, CounterType type, TableRef<EventHandler<ulong>> resultHandler, bool hostReserved)
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        public void Set(TableRef<ThreadedCounterEvent> evt, CounterType type, TableRef<EventHandler<ulong>> resultHandler, float divisor, bool hostReserved)
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        {
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            _event = evt;
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            _type = type;
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            _resultHandler = resultHandler;
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            _divisor = divisor;
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            _hostReserved = hostReserved;
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        }
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@ -24,7 +26,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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        {
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            ThreadedCounterEvent evt = command._event.Get(threaded);
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            evt.Create(renderer, command._type, command._resultHandler.Get(threaded), command._hostReserved);
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            evt.Create(renderer, command._type, command._resultHandler.Get(threaded), command._divisor, command._hostReserved);
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        }
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    }
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}
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@ -1,18 +0,0 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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    struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand<SetRenderTargetScaleCommand>
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    {
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        public readonly CommandType CommandType => CommandType.SetRenderTargetScale;
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        private float _scale;
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        public void Set(float scale)
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        {
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            _scale = scale;
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        }
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        public static void Run(ref SetRenderTargetScaleCommand command, ThreadedRenderer threaded, IRenderer renderer)
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        {
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            renderer.Pipeline.SetRenderTargetScale(command._scale);
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        }
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    }
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}
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@ -7,18 +7,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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    {
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        public readonly CommandType CommandType => CommandType.SetViewports;
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        private SpanRef<Viewport> _viewports;
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        private bool _disableTransform;
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        public void Set(SpanRef<Viewport> viewports, bool disableTransform)
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        public void Set(SpanRef<Viewport> viewports)
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        {
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            _viewports = viewports;
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            _disableTransform = disableTransform;
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        }
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        public static void Run(ref SetViewportsCommand command, ThreadedRenderer threaded, IRenderer renderer)
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        {
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            ReadOnlySpan<Viewport> viewports = command._viewports.Get(threaded);
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            renderer.Pipeline.SetViewports(viewports, command._disableTransform);
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            renderer.Pipeline.SetViewports(viewports);
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            command._viewports.Dispose(threaded);
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        }
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    }
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@ -1,25 +0,0 @@
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using Ryujinx.Graphics.GAL.Multithreading.Model;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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    struct UpdateRenderScaleCommand : IGALCommand, IGALCommand<UpdateRenderScaleCommand>
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    {
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        public readonly CommandType CommandType => CommandType.UpdateRenderScale;
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        private SpanRef<float> _scales;
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        private int _totalCount;
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        private int _fragmentCount;
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        public void Set(SpanRef<float> scales, int totalCount, int fragmentCount)
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        {
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            _scales = scales;
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            _totalCount = totalCount;
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            _fragmentCount = fragmentCount;
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        }
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        public static void Run(ref UpdateRenderScaleCommand command, ThreadedRenderer threaded, IRenderer renderer)
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        {
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            renderer.Pipeline.UpdateRenderScale(command._scales.Get(threaded), command._totalCount, command._fragmentCount);
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            command._scales.Dispose(threaded);
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        }
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    }
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}
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@ -70,10 +70,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
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            }
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        }
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        public void Create(IRenderer renderer, CounterType type, System.EventHandler<ulong> eventHandler, bool hostReserved)
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        public void Create(IRenderer renderer, CounterType type, System.EventHandler<ulong> eventHandler, float divisor, bool hostReserved)
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        {
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            ThreadedHelpers.SpinUntilExchange(ref _createLock, 1, 0);
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            Base = renderer.ReportCounter(type, eventHandler, hostReserved || _reserved);
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            Base = renderer.ReportCounter(type, eventHandler, divisor, hostReserved || _reserved);
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            Volatile.Write(ref _createLock, 0);
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        }
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    }
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@ -17,13 +17,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
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        public int Height => _info.Height;
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        public float ScaleFactor { get; }
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        public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale)
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        public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info)
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        {
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            _renderer = renderer;
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            _info = info;
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            ScaleFactor = scale;
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        }
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        private TableRef<T> Ref<T>(T reference)
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@ -64,7 +61,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
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        public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
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        {
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            ThreadedTexture newTex = new(_renderer, info, ScaleFactor);
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            ThreadedTexture newTex = new(_renderer, info);
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            _renderer.New<TextureCreateViewCommand>().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel);
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            _renderer.QueueCommand();
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@ -261,12 +261,6 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            _renderer.QueueCommand();
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        }
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        public void SetRenderTargetScale(float scale)
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        {
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            _renderer.New<SetRenderTargetScaleCommand>().Set(scale);
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            _renderer.QueueCommand();
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        }
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        public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors)
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        {
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            _renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors));
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@ -321,9 +315,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            _renderer.QueueCommand();
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        }
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        public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
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        public void SetViewports(ReadOnlySpan<Viewport> viewports)
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        {
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            _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports), disableTransform);
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            _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports));
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            _renderer.QueueCommand();
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        }
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@ -368,11 +362,5 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            _renderer.QueueCommand();
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            return false;
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        }
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        public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
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        {
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            _renderer.New<UpdateRenderScaleCommand>().Set(_renderer.CopySpan(scales[..totalCount]), totalCount, fragmentCount);
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            _renderer.QueueCommand();
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        }
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    }
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}
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@ -320,21 +320,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            QueueCommand();
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        }
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        public ITexture CreateTexture(TextureCreateInfo info, float scale)
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        public ITexture CreateTexture(TextureCreateInfo info)
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        {
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            if (IsGpuThread())
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            {
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                var texture = new ThreadedTexture(this, info, scale);
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                New<CreateTextureCommand>().Set(Ref(texture), info, scale);
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                var texture = new ThreadedTexture(this, info);
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                New<CreateTextureCommand>().Set(Ref(texture), info);
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                QueueCommand();
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                return texture;
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            }
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            else
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            {
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                var texture = new ThreadedTexture(this, info, scale)
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                var texture = new ThreadedTexture(this, info)
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                {
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                    Base = _baseRenderer.CreateTexture(info, scale),
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                    Base = _baseRenderer.CreateTexture(info),
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                };
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                return texture;
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@ -410,10 +410,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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            QueueCommand();
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        }
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        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
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        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
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        {
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            ThreadedCounterEvent evt = new(this, type, _lastSampleCounterClear);
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            New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), hostReserved);
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            ThreadedCounterEvent evt = new ThreadedCounterEvent(this, type, _lastSampleCounterClear);
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            New<ReportCounterCommand>().Set(Ref(evt), type, Ref(resultHandler), divisor, hostReserved);
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            QueueCommand();
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            if (type == CounterType.SamplesPassed)
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@ -1,102 +0,0 @@
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using Ryujinx.Graphics.Shader;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.GAL
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{
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    public class SupportBufferUpdater : IDisposable
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    {
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        public SupportBuffer Data;
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        public BufferHandle Handle;
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        private readonly IRenderer _renderer;
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        private int _startOffset = -1;
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        private int _endOffset = -1;
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        public SupportBufferUpdater(IRenderer renderer)
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        {
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            _renderer = renderer;
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            Handle = renderer.CreateBuffer(SupportBuffer.RequiredSize);
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            renderer.Pipeline.ClearBuffer(Handle, 0, SupportBuffer.RequiredSize, 0);
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        }
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        private void MarkDirty(int startOffset, int byteSize)
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        {
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            int endOffset = startOffset + byteSize;
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            if (_startOffset == -1)
 | 
			
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            {
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                _startOffset = startOffset;
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                _endOffset = endOffset;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                if (startOffset < _startOffset)
 | 
			
		||||
                {
 | 
			
		||||
                    _startOffset = startOffset;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (endOffset > _endOffset)
 | 
			
		||||
                {
 | 
			
		||||
                    _endOffset = endOffset;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateFragmentRenderScaleCount(int count)
 | 
			
		||||
        {
 | 
			
		||||
            if (Data.FragmentRenderScaleCount.X != count)
 | 
			
		||||
            {
 | 
			
		||||
                Data.FragmentRenderScaleCount.X = count;
 | 
			
		||||
 | 
			
		||||
                MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private void UpdateGenericField<T>(int baseOffset, ReadOnlySpan<T> data, Span<T> target, int offset, int count) where T : unmanaged
 | 
			
		||||
        {
 | 
			
		||||
            data[..count].CopyTo(target[offset..]);
 | 
			
		||||
 | 
			
		||||
            int elemSize = Unsafe.SizeOf<T>();
 | 
			
		||||
 | 
			
		||||
            MarkDirty(baseOffset + offset * elemSize, count * elemSize);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateRenderScale(ReadOnlySpan<Vector4<float>> data, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            UpdateGenericField(SupportBuffer.GraphicsRenderScaleOffset, data, Data.RenderScale.AsSpan(), offset, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateFragmentIsBgra(ReadOnlySpan<Vector4<int>> data, int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            UpdateGenericField(SupportBuffer.FragmentIsBgraOffset, data, Data.FragmentIsBgra.AsSpan(), offset, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateViewportInverse(Vector4<float> data)
 | 
			
		||||
        {
 | 
			
		||||
            Data.ViewportInverse = data;
 | 
			
		||||
 | 
			
		||||
            MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Commit()
 | 
			
		||||
        {
 | 
			
		||||
            if (_startOffset != -1)
 | 
			
		||||
            {
 | 
			
		||||
                ReadOnlySpan<byte> data = MemoryMarshal.Cast<SupportBuffer, byte>(MemoryMarshal.CreateSpan(ref Data, 1));
 | 
			
		||||
 | 
			
		||||
                _renderer.SetBufferData(Handle, _startOffset, data[_startOffset.._endOffset]);
 | 
			
		||||
 | 
			
		||||
                _startOffset = -1;
 | 
			
		||||
                _endOffset = -1;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
        {
 | 
			
		||||
            GC.SuppressFinalize(this);
 | 
			
		||||
            _renderer.DeleteBuffer(Handle);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -177,13 +177,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
 | 
			
		||||
                    resultHandler(null, (ulong)_state.State.SemaphorePayload);
 | 
			
		||||
                    break;
 | 
			
		||||
                case ReportCounterType.SamplesPassed:
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, false);
 | 
			
		||||
                    float scale = _channel.TextureManager.RenderTargetScale;
 | 
			
		||||
                    float divisor = scale * scale;
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.SamplesPassed, resultHandler, divisor, false);
 | 
			
		||||
                    break;
 | 
			
		||||
                case ReportCounterType.PrimitivesGenerated:
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, false);
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.PrimitivesGenerated, resultHandler, 1f, false);
 | 
			
		||||
                    break;
 | 
			
		||||
                case ReportCounterType.TransformFeedbackPrimitivesWritten:
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, false);
 | 
			
		||||
                    counter = _context.Renderer.ReportCounter(CounterType.TransformFeedbackPrimitivesWritten, resultHandler, 1f, false);
 | 
			
		||||
                    break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -495,6 +495,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
 | 
			
		||||
                    {
 | 
			
		||||
                        clipRegionHeight = color.Height / samplesInY;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (!_context.Capabilities.SupportsBgraFormat)
 | 
			
		||||
                    {
 | 
			
		||||
                        _context.SupportBufferUpdater.SetRenderTargetIsBgra(index, color.Format.IsBgr());
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@ -539,7 +544,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
 | 
			
		||||
 | 
			
		||||
                if (oldScale != _channel.TextureManager.RenderTargetScale)
 | 
			
		||||
                {
 | 
			
		||||
                    _context.Renderer.Pipeline.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale);
 | 
			
		||||
                    _context.SupportBufferUpdater.SetRenderTargetScale(_channel.TextureManager.RenderTargetScale);
 | 
			
		||||
 | 
			
		||||
                    UpdateViewportTransform();
 | 
			
		||||
                    UpdateScissorState();
 | 
			
		||||
@ -758,9 +763,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _context.Renderer.Pipeline.SetDepthMode(GetDepthMode());
 | 
			
		||||
            _context.Renderer.Pipeline.SetViewports(viewports, disableTransform);
 | 
			
		||||
            _context.Renderer.Pipeline.SetViewports(viewports);
 | 
			
		||||
 | 
			
		||||
            _currentSpecState.SetViewportTransformDisable(_state.State.ViewportTransformEnable == 0);
 | 
			
		||||
            _context.SupportBufferUpdater.SetViewportTransformDisable(
 | 
			
		||||
                viewports[0].Region.Width,
 | 
			
		||||
                viewports[0].Region.Height,
 | 
			
		||||
                _channel.TextureManager.RenderTargetScale,
 | 
			
		||||
                disableTransform);
 | 
			
		||||
 | 
			
		||||
            _currentSpecState.SetViewportTransformDisable(disableTransform);
 | 
			
		||||
            _currentSpecState.SetDepthMode(GetDepthMode() == DepthMode.MinusOneToOne);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -85,6 +85,11 @@ namespace Ryujinx.Graphics.Gpu
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        internal ConcurrentDictionary<ulong, PhysicalMemory> PhysicalMemoryRegistry { get; }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Support buffer updater.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        internal SupportBufferUpdater SupportBufferUpdater { get; }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Host hardware capabilities.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
@ -125,6 +130,8 @@ namespace Ryujinx.Graphics.Gpu
 | 
			
		||||
 | 
			
		||||
            PhysicalMemoryRegistry = new ConcurrentDictionary<ulong, PhysicalMemory>();
 | 
			
		||||
 | 
			
		||||
            SupportBufferUpdater = new SupportBufferUpdater(renderer);
 | 
			
		||||
 | 
			
		||||
            _firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -399,6 +406,8 @@ namespace Ryujinx.Graphics.Gpu
 | 
			
		||||
                physicalMemory.Dispose();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            SupportBufferUpdater.Dispose();
 | 
			
		||||
 | 
			
		||||
            PhysicalMemoryRegistry.Clear();
 | 
			
		||||
 | 
			
		||||
            RunDeferredActions();
 | 
			
		||||
 | 
			
		||||
@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Gpu.Image
 | 
			
		||||
                Debug.Assert(!isView);
 | 
			
		||||
 | 
			
		||||
                TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
 | 
			
		||||
                HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
 | 
			
		||||
                HostTexture = _context.Renderer.CreateTexture(createInfo);
 | 
			
		||||
 | 
			
		||||
                SynchronizeMemory(); // Load the data.
 | 
			
		||||
                if (ScaleMode == TextureScaleMode.Scaled)
 | 
			
		||||
@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, ScaleFactor);
 | 
			
		||||
                    HostTexture = _context.Renderer.CreateTexture(createInfo, ScaleFactor);
 | 
			
		||||
                    HostTexture = _context.Renderer.CreateTexture(createInfo);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Gpu.Image
 | 
			
		||||
            if (storage == null)
 | 
			
		||||
            {
 | 
			
		||||
                TextureCreateInfo createInfo = TextureCache.GetCreateInfo(Info, _context.Capabilities, scale);
 | 
			
		||||
                storage = _context.Renderer.CreateTexture(createInfo, scale);
 | 
			
		||||
                storage = _context.Renderer.CreateTexture(createInfo);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (copy)
 | 
			
		||||
 | 
			
		||||
@ -302,7 +302,7 @@ namespace Ryujinx.Graphics.Gpu.Image
 | 
			
		||||
 | 
			
		||||
                _lastFragmentTotal = fragmentTotal;
 | 
			
		||||
 | 
			
		||||
                _context.Renderer.Pipeline.UpdateRenderScale(_scales, total, fragmentTotal);
 | 
			
		||||
                _context.SupportBufferUpdater.UpdateRenderScale(_scales, total, fragmentTotal);
 | 
			
		||||
 | 
			
		||||
                _scaleChanged = false;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@ -478,6 +478,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
 | 
			
		||||
 | 
			
		||||
            // Force rebind after doing compute work.
 | 
			
		||||
            Rebind();
 | 
			
		||||
 | 
			
		||||
            _context.SupportBufferUpdater.Commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
@ -686,6 +688,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
 | 
			
		||||
            CommitBufferTextureBindings();
 | 
			
		||||
 | 
			
		||||
            _rebind = false;
 | 
			
		||||
 | 
			
		||||
            _context.SupportBufferUpdater.Commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										232
									
								
								src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										232
									
								
								src/Ryujinx.Graphics.Gpu/Memory/SupportBufferUpdater.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,232 @@
 | 
			
		||||
using Ryujinx.Graphics.GAL;
 | 
			
		||||
using Ryujinx.Graphics.Shader;
 | 
			
		||||
using System;
 | 
			
		||||
using System.Runtime.CompilerServices;
 | 
			
		||||
using System.Runtime.InteropServices;
 | 
			
		||||
 | 
			
		||||
namespace Ryujinx.Graphics.Gpu.Memory
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Support buffer data updater.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    class SupportBufferUpdater : IDisposable
 | 
			
		||||
    {
 | 
			
		||||
        private SupportBuffer _data;
 | 
			
		||||
        private BufferHandle _handle;
 | 
			
		||||
 | 
			
		||||
        private readonly IRenderer _renderer;
 | 
			
		||||
        private int _startOffset = -1;
 | 
			
		||||
        private int _endOffset = -1;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Creates a new instance of the support buffer updater.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="renderer">Renderer that the support buffer will be used with</param>
 | 
			
		||||
        public SupportBufferUpdater(IRenderer renderer)
 | 
			
		||||
        {
 | 
			
		||||
            _renderer = renderer;
 | 
			
		||||
 | 
			
		||||
            var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
 | 
			
		||||
            _data.RenderScale.AsSpan().Fill(defaultScale);
 | 
			
		||||
            DirtyRenderScale(0, SupportBuffer.RenderScaleMaxCount);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Mark a region of the support buffer as modified and needing to be sent to the GPU.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="startOffset">Start offset of the region in bytes</param>
 | 
			
		||||
        /// <param name="byteSize">Size of the region in bytes</param>
 | 
			
		||||
        private void MarkDirty(int startOffset, int byteSize)
 | 
			
		||||
        {
 | 
			
		||||
            int endOffset = startOffset + byteSize;
 | 
			
		||||
 | 
			
		||||
            if (_startOffset == -1)
 | 
			
		||||
            {
 | 
			
		||||
                _startOffset = startOffset;
 | 
			
		||||
                _endOffset = endOffset;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                if (startOffset < _startOffset)
 | 
			
		||||
                {
 | 
			
		||||
                    _startOffset = startOffset;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (endOffset > _endOffset)
 | 
			
		||||
                {
 | 
			
		||||
                    _endOffset = endOffset;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Marks the fragment render scale count as being modified.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        private void DirtyFragmentRenderScaleCount()
 | 
			
		||||
        {
 | 
			
		||||
            MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Marks data of a given type as being modified.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <typeparam name="T">Type of the data</typeparam>
 | 
			
		||||
        /// <param name="baseOffset">Base offset of the data in bytes</param>
 | 
			
		||||
        /// <param name="offset">Index of the data, in elements</param>
 | 
			
		||||
        /// <param name="count">Number of elements</param>
 | 
			
		||||
        private void DirtyGenericField<T>(int baseOffset, int offset, int count) where T : unmanaged
 | 
			
		||||
        {
 | 
			
		||||
            int elemSize = Unsafe.SizeOf<T>();
 | 
			
		||||
 | 
			
		||||
            MarkDirty(baseOffset + offset * elemSize, count * elemSize);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Marks render scales as being modified.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="offset">Index of the first scale that was modified</param>
 | 
			
		||||
        /// <param name="count">Number of modified scales</param>
 | 
			
		||||
        private void DirtyRenderScale(int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            DirtyGenericField<Vector4<float>>(SupportBuffer.GraphicsRenderScaleOffset, offset, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Marks render target BGRA format state as modified.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="offset">Index of the first render target that had its BGRA format modified</param>
 | 
			
		||||
        /// <param name="count">Number of render targets</param>
 | 
			
		||||
        private void DirtyFragmentIsBgra(int offset, int count)
 | 
			
		||||
        {
 | 
			
		||||
            DirtyGenericField<Vector4<int>>(SupportBuffer.FragmentIsBgraOffset, offset, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the inverse viewport vector.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="data">Inverse viewport vector</param>
 | 
			
		||||
        private void UpdateViewportInverse(Vector4<float> data)
 | 
			
		||||
        {
 | 
			
		||||
            _data.ViewportInverse = data;
 | 
			
		||||
 | 
			
		||||
            MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets the scale of all output render targets (they should all have the same scale).
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="scale">Scale value</param>
 | 
			
		||||
        public void SetRenderTargetScale(float scale)
 | 
			
		||||
        {
 | 
			
		||||
            _data.RenderScale[0].X = scale;
 | 
			
		||||
            DirtyRenderScale(0, 1); // Just the first element.
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Updates the render scales for shader input textures or images.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="scales">Scale values</param>
 | 
			
		||||
        /// <param name="totalCount">Total number of scales across all stages</param>
 | 
			
		||||
        /// <param name="fragmentCount">Total number of scales on the fragment shader stage</param>
 | 
			
		||||
        public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
 | 
			
		||||
        {
 | 
			
		||||
            bool changed = false;
 | 
			
		||||
 | 
			
		||||
            for (int index = 0; index < totalCount; index++)
 | 
			
		||||
            {
 | 
			
		||||
                if (_data.RenderScale[1 + index].X != scales[index])
 | 
			
		||||
                {
 | 
			
		||||
                    _data.RenderScale[1 + index].X = scales[index];
 | 
			
		||||
                    changed = true;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Only update fragment count if there are scales after it for the vertex stage.
 | 
			
		||||
            if (fragmentCount != totalCount && fragmentCount != _data.FragmentRenderScaleCount.X)
 | 
			
		||||
            {
 | 
			
		||||
                _data.FragmentRenderScaleCount.X = fragmentCount;
 | 
			
		||||
                DirtyFragmentRenderScaleCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (changed)
 | 
			
		||||
            {
 | 
			
		||||
                DirtyRenderScale(0, 1 + totalCount);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets whether the format of a given render target is a BGRA format.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="index">Render target index</param>
 | 
			
		||||
        /// <param name="isBgra">True if the format is BGRA< false otherwise</param>
 | 
			
		||||
        public void SetRenderTargetIsBgra(int index, bool isBgra)
 | 
			
		||||
        {
 | 
			
		||||
            bool isBgraChanged = (_data.FragmentIsBgra[index].X != 0) != isBgra;
 | 
			
		||||
 | 
			
		||||
            if (isBgraChanged)
 | 
			
		||||
            {
 | 
			
		||||
                _data.FragmentIsBgra[index].X = isBgra ? 1 : 0;
 | 
			
		||||
                DirtyFragmentIsBgra(index, 1);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Sets whether a viewport has transform disabled.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="viewportWidth">Value used as viewport width</param>
 | 
			
		||||
        /// <param name="viewportHeight">Value used as viewport height</param>
 | 
			
		||||
        /// <param name="scale">Render target scale</param>
 | 
			
		||||
        /// <param name="disableTransform">True if transform is disabled, false otherwise</param>
 | 
			
		||||
        public void SetViewportTransformDisable(float viewportWidth, float viewportHeight, float scale, bool disableTransform)
 | 
			
		||||
        {
 | 
			
		||||
            float disableTransformF = disableTransform ? 1.0f : 0.0f;
 | 
			
		||||
            if (_data.ViewportInverse.W != disableTransformF || disableTransform)
 | 
			
		||||
            {
 | 
			
		||||
                UpdateViewportInverse(new Vector4<float>
 | 
			
		||||
                {
 | 
			
		||||
                    X = scale * 2f / viewportWidth,
 | 
			
		||||
                    Y = scale * 2f / viewportHeight,
 | 
			
		||||
                    Z = 1,
 | 
			
		||||
                    W = disableTransformF
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Submits all pending buffer updates to the GPU.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Commit()
 | 
			
		||||
        {
 | 
			
		||||
            if (_startOffset != -1)
 | 
			
		||||
            {
 | 
			
		||||
                if (_handle == BufferHandle.Null)
 | 
			
		||||
                {
 | 
			
		||||
                    _handle = _renderer.CreateBuffer(SupportBuffer.RequiredSize);
 | 
			
		||||
                    _renderer.Pipeline.ClearBuffer(_handle, 0, SupportBuffer.RequiredSize, 0);
 | 
			
		||||
 | 
			
		||||
                    var range = new BufferRange(_handle, 0, SupportBuffer.RequiredSize);
 | 
			
		||||
                    _renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, range) });
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                ReadOnlySpan<byte> data = MemoryMarshal.Cast<SupportBuffer, byte>(MemoryMarshal.CreateSpan(ref _data, 1));
 | 
			
		||||
 | 
			
		||||
                _renderer.SetBufferData(_handle, _startOffset, data.Slice(_startOffset, _endOffset - _startOffset));
 | 
			
		||||
 | 
			
		||||
                _startOffset = -1;
 | 
			
		||||
                _endOffset = -1;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Destroys the support buffer.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
        {
 | 
			
		||||
            if (_handle != BufferHandle.Null)
 | 
			
		||||
            {
 | 
			
		||||
                _renderer.DeleteBuffer(_handle);
 | 
			
		||||
                _handle = BufferHandle.Null;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
 | 
			
		||||
            AddUsage(SupportBufferStages, ResourceType.UniformBuffer, ResourceAccess.Read, UniformSetIndex, 0, 1);
 | 
			
		||||
 | 
			
		||||
            _reservedConstantBuffers = 1; // For the support buffer.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -208,7 +208,16 @@ namespace Ryujinx.Graphics.Gpu
 | 
			
		||||
 | 
			
		||||
                texture.SynchronizeMemory();
 | 
			
		||||
 | 
			
		||||
                ImageCrop crop = pt.Crop;
 | 
			
		||||
                ImageCrop crop = new ImageCrop(
 | 
			
		||||
                    (int)(pt.Crop.Left * texture.ScaleFactor),
 | 
			
		||||
                    (int)MathF.Ceiling(pt.Crop.Right * texture.ScaleFactor),
 | 
			
		||||
                    (int)(pt.Crop.Top * texture.ScaleFactor),
 | 
			
		||||
                    (int)MathF.Ceiling(pt.Crop.Bottom * texture.ScaleFactor),
 | 
			
		||||
                    pt.Crop.FlipX,
 | 
			
		||||
                    pt.Crop.FlipY,
 | 
			
		||||
                    pt.Crop.IsStretched,
 | 
			
		||||
                    pt.Crop.AspectRatioX,
 | 
			
		||||
                    pt.Crop.AspectRatioY);
 | 
			
		||||
 | 
			
		||||
                if (texture.Info.Width > pt.Info.Width || texture.Info.Height > pt.Info.Height)
 | 
			
		||||
                {
 | 
			
		||||
 | 
			
		||||
@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
 | 
			
		||||
                    originalInfo.SwizzleB,
 | 
			
		||||
                    originalInfo.SwizzleA);
 | 
			
		||||
 | 
			
		||||
                _intermediaryTexture = new TextureStorage(_renderer, info, view.ScaleFactor);
 | 
			
		||||
                _intermediaryTexture = new TextureStorage(_renderer, info);
 | 
			
		||||
                _intermediaryTexture.CreateDefaultView();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects
 | 
			
		||||
            if (_textureStorage == null || _textureStorage.Info.Width != view.Width || _textureStorage.Info.Height != view.Height)
 | 
			
		||||
            {
 | 
			
		||||
                _textureStorage?.Dispose();
 | 
			
		||||
                _textureStorage = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
 | 
			
		||||
                _textureStorage = new TextureStorage(_renderer, view.Info);
 | 
			
		||||
                _textureStorage.CreateDefaultView();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -147,8 +147,8 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
 | 
			
		||||
                SwizzleComponent.Blue,
 | 
			
		||||
                SwizzleComponent.Alpha);
 | 
			
		||||
 | 
			
		||||
            _areaTexture = new TextureStorage(_renderer, areaInfo, 1);
 | 
			
		||||
            _searchTexture = new TextureStorage(_renderer, searchInfo, 1);
 | 
			
		||||
            _areaTexture = new TextureStorage(_renderer, areaInfo);
 | 
			
		||||
            _searchTexture = new TextureStorage(_renderer, searchInfo);
 | 
			
		||||
 | 
			
		||||
            var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaAreaTexture.bin");
 | 
			
		||||
            var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaSearchTexture.bin");
 | 
			
		||||
@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
 | 
			
		||||
            if (_outputTexture == null || _outputTexture.Info.Width != view.Width || _outputTexture.Info.Height != view.Height)
 | 
			
		||||
            {
 | 
			
		||||
                _outputTexture?.Dispose();
 | 
			
		||||
                _outputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
 | 
			
		||||
                _outputTexture = new TextureStorage(_renderer, view.Info);
 | 
			
		||||
                _outputTexture.CreateDefaultView();
 | 
			
		||||
                _edgeOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
 | 
			
		||||
                _edgeOutputTexture = new TextureStorage(_renderer, view.Info);
 | 
			
		||||
                _edgeOutputTexture.CreateDefaultView();
 | 
			
		||||
                _blendOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor);
 | 
			
		||||
                _blendOutputTexture = new TextureStorage(_renderer, view.Info);
 | 
			
		||||
                _blendOutputTexture.CreateDefaultView();
 | 
			
		||||
 | 
			
		||||
                DeleteShaders();
 | 
			
		||||
 | 
			
		||||
@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
                SwizzleComponent.Red,
 | 
			
		||||
                SwizzleComponent.Green,
 | 
			
		||||
                SwizzleComponent.Blue,
 | 
			
		||||
                SwizzleComponent.Alpha), 1f);
 | 
			
		||||
                SwizzleComponent.Alpha));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
 | 
			
		||||
@ -11,15 +11,13 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
 | 
			
		||||
        public int Width => Info.Width;
 | 
			
		||||
        public int Height => Info.Height;
 | 
			
		||||
        public float ScaleFactor { get; }
 | 
			
		||||
 | 
			
		||||
        public Target Target => Info.Target;
 | 
			
		||||
        public Format Format => Info.Format;
 | 
			
		||||
 | 
			
		||||
        public TextureBase(TextureCreateInfo info, float scaleFactor = 1f)
 | 
			
		||||
        public TextureBase(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            Info = info;
 | 
			
		||||
            ScaleFactor = scaleFactor;
 | 
			
		||||
 | 
			
		||||
            Handle = GL.GenTexture();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
 | 
			
		||||
        public TextureView BgraSwap(TextureView from)
 | 
			
		||||
        {
 | 
			
		||||
            TextureView to = (TextureView)_renderer.CreateTexture(from.Info, from.ScaleFactor);
 | 
			
		||||
            TextureView to = (TextureView)_renderer.CreateTexture(from.Info);
 | 
			
		||||
 | 
			
		||||
            EnsurePbo(from);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
    {
 | 
			
		||||
        public ITextureInfo Storage => this;
 | 
			
		||||
        public int Handle { get; private set; }
 | 
			
		||||
        public float ScaleFactor { get; private set; }
 | 
			
		||||
 | 
			
		||||
        public TextureCreateInfo Info { get; }
 | 
			
		||||
 | 
			
		||||
@ -18,13 +17,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
 | 
			
		||||
        internal ITexture DefaultView { get; private set; }
 | 
			
		||||
 | 
			
		||||
        public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor)
 | 
			
		||||
        public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            _renderer = renderer;
 | 
			
		||||
            Info = info;
 | 
			
		||||
 | 
			
		||||
            Handle = GL.GenTexture();
 | 
			
		||||
            ScaleFactor = scaleFactor;
 | 
			
		||||
 | 
			
		||||
            CreateImmutableStorage();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
 | 
			
		||||
            TextureStorage parent,
 | 
			
		||||
            TextureCreateInfo info,
 | 
			
		||||
            int firstLayer,
 | 
			
		||||
            int firstLevel) : base(info, parent.ScaleFactor)
 | 
			
		||||
            int firstLevel) : base(info)
 | 
			
		||||
        {
 | 
			
		||||
            _renderer = renderer;
 | 
			
		||||
            _parent = parent;
 | 
			
		||||
 | 
			
		||||
@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            return new Sampler(info);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public ITexture CreateTexture(TextureCreateInfo info, float scaleFactor)
 | 
			
		||||
        public ITexture CreateTexture(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            if (info.Target == Target.TextureBuffer)
 | 
			
		||||
            {
 | 
			
		||||
@ -103,7 +103,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                return ResourcePool.GetTextureOrNull(info, scaleFactor) ?? new TextureStorage(this, info, scaleFactor).CreateDefaultView();
 | 
			
		||||
                return ResourcePool.GetTextureOrNull(info) ?? new TextureStorage(this, info).CreateDefaultView();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -194,9 +194,9 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            ResourcePool.Tick();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
 | 
			
		||||
        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            return _counters.QueueReport(type, resultHandler, _pipeline.DrawCount, hostReserved);
 | 
			
		||||
            return _counters.QueueReport(type, resultHandler, divisor, _pipeline.DrawCount, hostReserved);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Initialize(GraphicsDebugLevel glLogLevel)
 | 
			
		||||
@ -210,7 +210,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
                GL.Arb.MaxShaderCompilerThreads(Math.Min(Environment.ProcessorCount, 8));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _pipeline.Initialize(this);
 | 
			
		||||
            _counters.Initialize(_pipeline);
 | 
			
		||||
 | 
			
		||||
            // This is required to disable [0, 1] clamping for SNorm outputs on compatibility profiles.
 | 
			
		||||
 | 
			
		||||
@ -44,9 +44,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
 | 
			
		||||
        private CounterQueueEvent _activeConditionalRender;
 | 
			
		||||
 | 
			
		||||
        private readonly Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
 | 
			
		||||
        private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
 | 
			
		||||
        private int _fragmentScaleCount;
 | 
			
		||||
        private Vector4<int>[] _fpIsBgra = new Vector4<int>[SupportBuffer.FragmentIsBgraCount];
 | 
			
		||||
 | 
			
		||||
        private readonly (TextureBase, Format)[] _images;
 | 
			
		||||
        private TextureBase _unit0Texture;
 | 
			
		||||
@ -66,7 +64,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
        private bool _tfEnabled;
 | 
			
		||||
        private TransformFeedbackPrimitiveType _tfTopology;
 | 
			
		||||
 | 
			
		||||
        private SupportBufferUpdater _supportBuffer;
 | 
			
		||||
        private readonly BufferHandle[] _tfbs;
 | 
			
		||||
        private readonly BufferRange[] _tfbTargets;
 | 
			
		||||
 | 
			
		||||
@ -84,22 +81,10 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
 | 
			
		||||
            _images = new (TextureBase, Format)[SavedImages];
 | 
			
		||||
 | 
			
		||||
            var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
 | 
			
		||||
            new Span<Vector4<float>>(_renderScale).Fill(defaultScale);
 | 
			
		||||
 | 
			
		||||
            _tfbs = new BufferHandle[Constants.MaxTransformFeedbackBuffers];
 | 
			
		||||
            _tfbTargets = new BufferRange[Constants.MaxTransformFeedbackBuffers];
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Initialize(OpenGLRenderer renderer)
 | 
			
		||||
        {
 | 
			
		||||
            _supportBuffer = new SupportBufferUpdater(renderer);
 | 
			
		||||
            GL.BindBufferBase(BufferRangeTarget.UniformBuffer, 0, Unsafe.As<BufferHandle, int>(ref _supportBuffer.Handle));
 | 
			
		||||
 | 
			
		||||
            _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
 | 
			
		||||
            _supportBuffer.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void Barrier()
 | 
			
		||||
        {
 | 
			
		||||
            GL.MemoryBarrier(MemoryBarrierFlags.AllBarrierBits);
 | 
			
		||||
@ -684,8 +669,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
        {
 | 
			
		||||
            if (texture is TextureView view && sampler is Sampler samp)
 | 
			
		||||
            {
 | 
			
		||||
                _supportBuffer.Commit();
 | 
			
		||||
 | 
			
		||||
                if (HwCapabilities.SupportsDrawTexture)
 | 
			
		||||
                {
 | 
			
		||||
                    GL.NV.DrawTexture(
 | 
			
		||||
@ -777,16 +760,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            _tfEnabled = false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public double GetCounterDivisor(CounterType type)
 | 
			
		||||
        {
 | 
			
		||||
            if (type == CounterType.SamplesPassed)
 | 
			
		||||
            {
 | 
			
		||||
                return _renderScale[0].X * _renderScale[0].X;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetAlphaTest(bool enable, float reference, CompareOp op)
 | 
			
		||||
        {
 | 
			
		||||
            if (!enable)
 | 
			
		||||
@ -1172,12 +1145,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            _rasterizerDiscard = discard;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetRenderTargetScale(float scale)
 | 
			
		||||
        {
 | 
			
		||||
            _renderScale[0].X = scale;
 | 
			
		||||
            _supportBuffer.UpdateRenderScale(_renderScale, 0, 1); // Just the first element.
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks)
 | 
			
		||||
        {
 | 
			
		||||
            _componentMasks = 0;
 | 
			
		||||
@ -1194,8 +1161,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
        {
 | 
			
		||||
            EnsureFramebuffer();
 | 
			
		||||
 | 
			
		||||
            bool isBgraChanged = false;
 | 
			
		||||
 | 
			
		||||
            for (int index = 0; index < colors.Length; index++)
 | 
			
		||||
            {
 | 
			
		||||
                TextureView color = (TextureView)colors[index];
 | 
			
		||||
@ -1209,18 +1174,12 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
                    if (_fpIsBgra[index].X != isBgra)
 | 
			
		||||
                    {
 | 
			
		||||
                        _fpIsBgra[index].X = isBgra;
 | 
			
		||||
                        isBgraChanged = true;
 | 
			
		||||
 | 
			
		||||
                        RestoreComponentMask(index);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (isBgraChanged)
 | 
			
		||||
            {
 | 
			
		||||
                _supportBuffer.UpdateFragmentIsBgra(_fpIsBgra, 0, SupportBuffer.FragmentIsBgraCount);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            TextureView depthStencilView = (TextureView)depthStencil;
 | 
			
		||||
 | 
			
		||||
            _framebuffer.AttachDepthStencil(depthStencilView);
 | 
			
		||||
@ -1411,7 +1370,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            _vertexArray.SetVertexBuffers(vertexBuffers);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
 | 
			
		||||
        public void SetViewports(ReadOnlySpan<Viewport> viewports)
 | 
			
		||||
        {
 | 
			
		||||
            Array.Resize(ref _viewportArray, viewports.Length * 4);
 | 
			
		||||
            Array.Resize(ref _depthRangeArray, viewports.Length * 2);
 | 
			
		||||
@ -1450,19 +1409,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
 | 
			
		||||
            GL.ViewportArray(0, viewports.Length, viewportArray);
 | 
			
		||||
            GL.DepthRangeArray(0, viewports.Length, depthRangeArray);
 | 
			
		||||
 | 
			
		||||
            float disableTransformF = disableTransform ? 1.0f : 0.0f;
 | 
			
		||||
            if (_supportBuffer.Data.ViewportInverse.W != disableTransformF || disableTransform)
 | 
			
		||||
            {
 | 
			
		||||
                float scale = _renderScale[0].X;
 | 
			
		||||
                _supportBuffer.UpdateViewportInverse(new Vector4<float>
 | 
			
		||||
                {
 | 
			
		||||
                    X = scale * 2f / viewports[0].Region.Width,
 | 
			
		||||
                    Y = scale * 2f / viewports[0].Region.Height,
 | 
			
		||||
                    Z = 1,
 | 
			
		||||
                    W = disableTransformF
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void TextureBarrier()
 | 
			
		||||
@ -1552,36 +1498,9 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            return (_boundDrawFramebuffer, _boundReadFramebuffer);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
 | 
			
		||||
        {
 | 
			
		||||
            bool changed = false;
 | 
			
		||||
 | 
			
		||||
            for (int index = 0; index < totalCount; index++)
 | 
			
		||||
            {
 | 
			
		||||
                if (_renderScale[1 + index].X != scales[index])
 | 
			
		||||
                {
 | 
			
		||||
                    _renderScale[1 + index].X = scales[index];
 | 
			
		||||
                    changed = true;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Only update fragment count if there are scales after it for the vertex stage.
 | 
			
		||||
            if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount)
 | 
			
		||||
            {
 | 
			
		||||
                _fragmentScaleCount = fragmentCount;
 | 
			
		||||
                _supportBuffer.UpdateFragmentRenderScaleCount(_fragmentScaleCount);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (changed)
 | 
			
		||||
            {
 | 
			
		||||
                _supportBuffer.UpdateRenderScale(_renderScale, 0, 1 + totalCount);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private void PrepareForDispatch()
 | 
			
		||||
        {
 | 
			
		||||
            _unit0Texture?.Bind(0);
 | 
			
		||||
            _supportBuffer.Commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private void PreDraw(int vertexCount)
 | 
			
		||||
@ -1601,7 +1520,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            DrawCount++;
 | 
			
		||||
 | 
			
		||||
            _unit0Texture?.Bind(0);
 | 
			
		||||
            _supportBuffer.Commit();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private void PostDraw()
 | 
			
		||||
@ -1752,8 +1670,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
        {
 | 
			
		||||
            _supportBuffer?.Dispose();
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < Constants.MaxTransformFeedbackBuffers; i++)
 | 
			
		||||
            {
 | 
			
		||||
                if (_tfbs[i] != BufferHandle.Null)
 | 
			
		||||
 | 
			
		||||
@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            CounterQueueEvent result;
 | 
			
		||||
            ulong draws = lastDrawIndex - _current.DrawIndex;
 | 
			
		||||
@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
 | 
			
		||||
                    _current.ReserveForHostAccess();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                _current.Complete(draws > 0, _pipeline.GetCounterDivisor(Type));
 | 
			
		||||
                _current.Complete(draws > 0, divisor);
 | 
			
		||||
                _events.Enqueue(_current);
 | 
			
		||||
 | 
			
		||||
                _current.OnResult += resultHandler;
 | 
			
		||||
 | 
			
		||||
@ -23,9 +23,9 @@ namespace Ryujinx.Graphics.OpenGL.Queries
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex, hostReserved);
 | 
			
		||||
            return _counterQueues[(int)type].QueueReport(resultHandler, divisor, lastDrawIndex, hostReserved);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void QueueReset(CounterType type)
 | 
			
		||||
 | 
			
		||||
@ -9,7 +9,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
    {
 | 
			
		||||
        public TextureCreateInfo Info;
 | 
			
		||||
        public TextureView View;
 | 
			
		||||
        public float ScaleFactor;
 | 
			
		||||
        public int RemainingFrames;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -42,7 +41,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
                {
 | 
			
		||||
                    Info = view.Info,
 | 
			
		||||
                    View = view,
 | 
			
		||||
                    ScaleFactor = view.ScaleFactor,
 | 
			
		||||
                    RemainingFrames = DisposedLiveFrames
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
@ -52,9 +50,8 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
        /// Attempt to obtain a texture from the resource cache with the desired parameters.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="info">The creation info for the desired texture</param>
 | 
			
		||||
        /// <param name="scaleFactor">The scale factor for the desired texture</param>
 | 
			
		||||
        /// <returns>A TextureView with the description specified, or null if one was not found.</returns>
 | 
			
		||||
        public TextureView GetTextureOrNull(TextureCreateInfo info, float scaleFactor)
 | 
			
		||||
        public TextureView GetTextureOrNull(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            lock (_lock)
 | 
			
		||||
            {
 | 
			
		||||
@ -65,11 +62,8 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
 | 
			
		||||
                foreach (DisposedTexture texture in list)
 | 
			
		||||
                {
 | 
			
		||||
                    if (scaleFactor == texture.ScaleFactor)
 | 
			
		||||
                    {
 | 
			
		||||
                        list.Remove(texture);
 | 
			
		||||
                        return texture.View;
 | 
			
		||||
                    }
 | 
			
		||||
                    list.Remove(texture);
 | 
			
		||||
                    return texture.View;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return null;
 | 
			
		||||
 | 
			
		||||
@ -111,12 +111,11 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            GL.Clear(ClearBufferMask.ColorBufferBit);
 | 
			
		||||
 | 
			
		||||
            int srcX0, srcX1, srcY0, srcY1;
 | 
			
		||||
            float scale = viewConverted.ScaleFactor;
 | 
			
		||||
 | 
			
		||||
            if (crop.Left == 0 && crop.Right == 0)
 | 
			
		||||
            {
 | 
			
		||||
                srcX0 = 0;
 | 
			
		||||
                srcX1 = (int)(viewConverted.Width / scale);
 | 
			
		||||
                srcX1 = viewConverted.Width;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
            if (crop.Top == 0 && crop.Bottom == 0)
 | 
			
		||||
            {
 | 
			
		||||
                srcY0 = 0;
 | 
			
		||||
                srcY1 = (int)(viewConverted.Height / scale);
 | 
			
		||||
                srcY1 = viewConverted.Height;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
@ -135,14 +134,6 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
                srcY1 = crop.Bottom;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (scale != 1f)
 | 
			
		||||
            {
 | 
			
		||||
                srcX0 = (int)(srcX0 * scale);
 | 
			
		||||
                srcY0 = (int)(srcY0 * scale);
 | 
			
		||||
                srcX1 = (int)Math.Ceiling(srcX1 * scale);
 | 
			
		||||
                srcY1 = (int)Math.Ceiling(srcY1 * scale);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY));
 | 
			
		||||
            float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX));
 | 
			
		||||
 | 
			
		||||
@ -408,7 +399,7 @@ namespace Ryujinx.Graphics.OpenGL
 | 
			
		||||
                SwizzleComponent.Alpha);
 | 
			
		||||
 | 
			
		||||
            _isBgra = forceBgra;
 | 
			
		||||
            _upscaledTexture = _renderer.CreateTexture(info, 1) as TextureView;
 | 
			
		||||
            _upscaledTexture = _renderer.CreateTexture(info) as TextureView;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetScalingFilterLevel(float level)
 | 
			
		||||
 | 
			
		||||
@ -35,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
        private readonly bool[] _uniformSet;
 | 
			
		||||
        private readonly bool[] _storageSet;
 | 
			
		||||
        private Buffer _cachedSupportBuffer;
 | 
			
		||||
 | 
			
		||||
        [Flags]
 | 
			
		||||
        private enum DirtyFlags
 | 
			
		||||
@ -115,7 +114,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                SwizzleComponent.Red,
 | 
			
		||||
                SwizzleComponent.Green,
 | 
			
		||||
                SwizzleComponent.Blue,
 | 
			
		||||
                SwizzleComponent.Alpha), 1f);
 | 
			
		||||
                SwizzleComponent.Alpha));
 | 
			
		||||
 | 
			
		||||
            _dummySampler = (SamplerHolder)gd.CreateSampler(new SamplerCreateInfo(
 | 
			
		||||
                MinFilter.Nearest,
 | 
			
		||||
@ -392,26 +391,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                {
 | 
			
		||||
                    Initialize(cbs, setIndex, dsc);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (setIndex == PipelineBase.UniformSetIndex)
 | 
			
		||||
                {
 | 
			
		||||
                    Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
 | 
			
		||||
 | 
			
		||||
                    if (!_uniformSet[0])
 | 
			
		||||
                    {
 | 
			
		||||
                        _cachedSupportBuffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value;
 | 
			
		||||
                        _uniformSet[0] = true;
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    uniformBuffer[0] = new DescriptorBufferInfo
 | 
			
		||||
                    {
 | 
			
		||||
                        Offset = 0,
 | 
			
		||||
                        Range = (ulong)SupportBuffer.RequiredSize,
 | 
			
		||||
                        Buffer = _cachedSupportBuffer,
 | 
			
		||||
                    };
 | 
			
		||||
 | 
			
		||||
                    dsc.UpdateBuffers(0, 0, uniformBuffer, DescriptorType.UniformBuffer);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            foreach (ResourceBindingSegment segment in bindingSegments)
 | 
			
		||||
@ -553,22 +532,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
        [MethodImpl(MethodImplOptions.AggressiveInlining)]
 | 
			
		||||
        private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
 | 
			
		||||
        {
 | 
			
		||||
            if (!_uniformSet[0])
 | 
			
		||||
            {
 | 
			
		||||
                Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
 | 
			
		||||
 | 
			
		||||
                uniformBuffer[0] = new DescriptorBufferInfo
 | 
			
		||||
                {
 | 
			
		||||
                    Offset = 0,
 | 
			
		||||
                    Range = (ulong)SupportBuffer.RequiredSize,
 | 
			
		||||
                    Buffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value,
 | 
			
		||||
                };
 | 
			
		||||
 | 
			
		||||
                _uniformSet[0] = true;
 | 
			
		||||
 | 
			
		||||
                UpdateBuffers(cbs, pbp, 0, uniformBuffer, DescriptorType.UniformBuffer);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
 | 
			
		||||
            var dummyBuffer = _dummyBuffer?.GetBuffer();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -115,7 +115,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
 | 
			
		||||
                    originalInfo.SwizzleB,
 | 
			
		||||
                    originalInfo.SwizzleA);
 | 
			
		||||
                _intermediaryTexture?.Dispose();
 | 
			
		||||
                _intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
 | 
			
		||||
                _intermediaryTexture = _renderer.CreateTexture(info) as TextureView;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetCommandBuffer(cbs);
 | 
			
		||||
 | 
			
		||||
@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
 | 
			
		||||
            if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
 | 
			
		||||
            {
 | 
			
		||||
                _texture?.Dispose();
 | 
			
		||||
                _texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
 | 
			
		||||
                _texture = _renderer.CreateTexture(view.Info) as TextureView;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetCommandBuffer(cbs);
 | 
			
		||||
 | 
			
		||||
@ -177,8 +177,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
 | 
			
		||||
            var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin");
 | 
			
		||||
            var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin");
 | 
			
		||||
 | 
			
		||||
            _areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView;
 | 
			
		||||
            _searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView;
 | 
			
		||||
            _areaTexture = _renderer.CreateTexture(areaInfo) as TextureView;
 | 
			
		||||
            _searchTexture = _renderer.CreateTexture(searchInfo) as TextureView;
 | 
			
		||||
 | 
			
		||||
            _areaTexture.SetData(areaTexture);
 | 
			
		||||
            _searchTexture.SetData(searchTexture);
 | 
			
		||||
@ -193,9 +193,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
 | 
			
		||||
                _edgeOutputTexture?.Dispose();
 | 
			
		||||
                _blendOutputTexture?.Dispose();
 | 
			
		||||
 | 
			
		||||
                _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
 | 
			
		||||
                _edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
 | 
			
		||||
                _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
 | 
			
		||||
                _outputTexture = _renderer.CreateTexture(view.Info) as TextureView;
 | 
			
		||||
                _edgeOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
 | 
			
		||||
                _blendOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetCommandBuffer(cbs);
 | 
			
		||||
 | 
			
		||||
@ -470,7 +470,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                _pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetViewports(viewports, false);
 | 
			
		||||
            _pipeline.SetViewports(viewports);
 | 
			
		||||
            _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
            _pipeline.Draw(4, 1, 0, 0);
 | 
			
		||||
 | 
			
		||||
@ -546,7 +546,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, (uint)dstSamples, true, dstFormat);
 | 
			
		||||
            _pipeline.SetScissors(scissors);
 | 
			
		||||
            _pipeline.SetViewports(viewports, false);
 | 
			
		||||
            _pipeline.SetViewports(viewports);
 | 
			
		||||
            _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
 | 
			
		||||
            var aspectFlags = src.Info.Format.ConvertAspectFlags();
 | 
			
		||||
@ -710,7 +710,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            _pipeline.SetProgram(program);
 | 
			
		||||
            _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
 | 
			
		||||
            _pipeline.SetRenderTargetColorMasks(new[] { componentMask });
 | 
			
		||||
            _pipeline.SetViewports(viewports, false);
 | 
			
		||||
            _pipeline.SetViewports(viewports);
 | 
			
		||||
            _pipeline.SetScissors(scissors);
 | 
			
		||||
            _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
            _pipeline.Draw(4, 1, 0, 0);
 | 
			
		||||
@ -774,7 +774,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
 | 
			
		||||
 | 
			
		||||
            pipeline.SetProgram(_programColorBlit);
 | 
			
		||||
            pipeline.SetViewports(viewports, false);
 | 
			
		||||
            pipeline.SetViewports(viewports);
 | 
			
		||||
            pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
            pipeline.Draw(4, 1, 0, 0);
 | 
			
		||||
 | 
			
		||||
@ -1117,7 +1117,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
 | 
			
		||||
 | 
			
		||||
                _pipeline.SetScissors(scissors);
 | 
			
		||||
                _pipeline.SetViewports(viewports, false);
 | 
			
		||||
                _pipeline.SetViewports(viewports);
 | 
			
		||||
                _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
 | 
			
		||||
                for (int z = 0; z < depth; z++)
 | 
			
		||||
@ -1250,7 +1250,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
 | 
			
		||||
            _pipeline.SetScissors(scissors);
 | 
			
		||||
            _pipeline.SetViewports(viewports, false);
 | 
			
		||||
            _pipeline.SetViewports(viewports);
 | 
			
		||||
            _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
 | 
			
		||||
 | 
			
		||||
            _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
 | 
			
		||||
 | 
			
		||||
@ -50,9 +50,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
        private ShaderCollection _program;
 | 
			
		||||
 | 
			
		||||
        private readonly Vector4<float>[] _renderScale = new Vector4<float>[73];
 | 
			
		||||
        private int _fragmentScaleCount;
 | 
			
		||||
 | 
			
		||||
        protected FramebufferParams FramebufferParams;
 | 
			
		||||
        private Auto<DisposableFramebuffer> _framebuffer;
 | 
			
		||||
        private Auto<DisposableRenderPass> _renderPass;
 | 
			
		||||
@ -74,7 +71,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
        private readonly VertexBufferUpdater _vertexBufferUpdater;
 | 
			
		||||
 | 
			
		||||
        public SupportBufferUpdater SupportBufferUpdater;
 | 
			
		||||
        public IndexBufferPattern QuadsToTrisPattern;
 | 
			
		||||
        public IndexBufferPattern TriFanToTrisPattern;
 | 
			
		||||
 | 
			
		||||
@ -119,9 +115,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
            ClearScissor = new Rectangle<int>(0, 0, 0xffff, 0xffff);
 | 
			
		||||
 | 
			
		||||
            var defaultScale = new Vector4<float> { X = 1f, Y = 0f, Z = 0f, W = 0f };
 | 
			
		||||
            new Span<Vector4<float>>(_renderScale).Fill(defaultScale);
 | 
			
		||||
 | 
			
		||||
            _storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets];
 | 
			
		||||
 | 
			
		||||
            _newState.Initialize();
 | 
			
		||||
@ -131,9 +124,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
        {
 | 
			
		||||
            _descriptorSetUpdater.Initialize();
 | 
			
		||||
 | 
			
		||||
            SupportBufferUpdater = new SupportBufferUpdater(Gd);
 | 
			
		||||
            SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, SupportBuffer.RenderScaleMaxCount);
 | 
			
		||||
 | 
			
		||||
            QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
 | 
			
		||||
            TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
 | 
			
		||||
        }
 | 
			
		||||
@ -666,8 +656,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
        {
 | 
			
		||||
            if (texture is TextureView srcTexture)
 | 
			
		||||
            {
 | 
			
		||||
                SupportBufferUpdater.Commit();
 | 
			
		||||
 | 
			
		||||
                var oldCullMode = _newState.CullMode;
 | 
			
		||||
                var oldStencilTestEnable = _newState.StencilTestEnable;
 | 
			
		||||
                var oldDepthTestEnable = _newState.DepthTestEnable;
 | 
			
		||||
@ -709,16 +697,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            _tfEnabled = false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public double GetCounterDivisor(CounterType type)
 | 
			
		||||
        {
 | 
			
		||||
            if (type == CounterType.SamplesPassed)
 | 
			
		||||
            {
 | 
			
		||||
                return _renderScale[0].X * _renderScale[0].X;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public bool IsCommandBufferActive(CommandBuffer cb)
 | 
			
		||||
        {
 | 
			
		||||
            return CommandBuffer.Handle == cb.Handle;
 | 
			
		||||
@ -1050,12 +1028,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetRenderTargetScale(float scale)
 | 
			
		||||
        {
 | 
			
		||||
            _renderScale[0].X = scale;
 | 
			
		||||
            SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, 1); // Just the first element.
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetScissors(ReadOnlySpan<Rectangle<int>> regions)
 | 
			
		||||
        {
 | 
			
		||||
            int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
 | 
			
		||||
@ -1303,7 +1275,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            SignalStateChange();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void SetViewports(ReadOnlySpan<Viewport> viewports, bool disableTransform)
 | 
			
		||||
        public void SetViewports(ReadOnlySpan<Viewport> viewports)
 | 
			
		||||
        {
 | 
			
		||||
            int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
 | 
			
		||||
            int count = Math.Min(maxViewports, viewports.Length);
 | 
			
		||||
@ -1328,19 +1300,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                    Clamp(viewport.DepthFar)));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            float disableTransformF = disableTransform ? 1.0f : 0.0f;
 | 
			
		||||
            if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform)
 | 
			
		||||
            {
 | 
			
		||||
                float scale = _renderScale[0].X;
 | 
			
		||||
                SupportBufferUpdater.UpdateViewportInverse(new Vector4<float>
 | 
			
		||||
                {
 | 
			
		||||
                    X = scale * 2f / viewports[0].Region.Width,
 | 
			
		||||
                    Y = scale * 2f / viewports[0].Region.Height,
 | 
			
		||||
                    Z = 1,
 | 
			
		||||
                    W = disableTransformF,
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _newState.ViewportsCount = (uint)count;
 | 
			
		||||
            SignalStateChange();
 | 
			
		||||
        }
 | 
			
		||||
@ -1391,32 +1350,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            TextureBarrier();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void UpdateRenderScale(ReadOnlySpan<float> scales, int totalCount, int fragmentCount)
 | 
			
		||||
        {
 | 
			
		||||
            bool changed = false;
 | 
			
		||||
 | 
			
		||||
            for (int index = 0; index < totalCount; index++)
 | 
			
		||||
            {
 | 
			
		||||
                if (_renderScale[1 + index].X != scales[index])
 | 
			
		||||
                {
 | 
			
		||||
                    _renderScale[1 + index].X = scales[index];
 | 
			
		||||
                    changed = true;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            // Only update fragment count if there are scales after it for the vertex stage.
 | 
			
		||||
            if (fragmentCount != totalCount && fragmentCount != _fragmentScaleCount)
 | 
			
		||||
            {
 | 
			
		||||
                _fragmentScaleCount = fragmentCount;
 | 
			
		||||
                SupportBufferUpdater.UpdateFragmentRenderScaleCount(_fragmentScaleCount);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (changed)
 | 
			
		||||
            {
 | 
			
		||||
                SupportBufferUpdater.UpdateRenderScale(_renderScale, 0, 1 + totalCount);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        protected void SignalCommandBufferChange()
 | 
			
		||||
        {
 | 
			
		||||
            _needsIndexBufferRebind = true;
 | 
			
		||||
@ -1614,9 +1547,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
            DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
 | 
			
		||||
 | 
			
		||||
            // Commit changes to the support buffer before drawing.
 | 
			
		||||
            SupportBufferUpdater.Commit();
 | 
			
		||||
 | 
			
		||||
            if (_needsIndexBufferRebind && _indexBufferPattern == null)
 | 
			
		||||
            {
 | 
			
		||||
                _indexBuffer.BindIndexBuffer(Gd, Cbs);
 | 
			
		||||
@ -1777,8 +1707,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                {
 | 
			
		||||
                    Gd.Api.DestroyPipelineCache(Device, PipelineCache, null);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                SupportBufferUpdater.Dispose();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -130,7 +130,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        public CounterQueueEvent QueueReport(EventHandler<ulong> resultHandler, float divisor, ulong lastDrawIndex, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            CounterQueueEvent result;
 | 
			
		||||
            ulong draws = lastDrawIndex - _current.DrawIndex;
 | 
			
		||||
@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
 | 
			
		||||
                    _current.ReserveForHostAccess();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                _current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, _pipeline.GetCounterDivisor(Type));
 | 
			
		||||
                _current.Complete(draws > 0 && Type != CounterType.TransformFeedbackPrimitivesWritten, divisor);
 | 
			
		||||
                _events.Enqueue(_current);
 | 
			
		||||
 | 
			
		||||
                _current.OnResult += resultHandler;
 | 
			
		||||
 | 
			
		||||
@ -37,9 +37,9 @@ namespace Ryujinx.Graphics.Vulkan.Queries
 | 
			
		||||
            _counterQueues[(int)CounterType.SamplesPassed].ResetFutureCounters(cmd, count);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
 | 
			
		||||
        public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            return _counterQueues[(int)type].QueueReport(resultHandler, _pipeline.DrawCount, hostReserved);
 | 
			
		||||
            return _counterQueues[(int)type].QueueReport(resultHandler, divisor, _pipeline.DrawCount, hostReserved);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void QueueReset(CounterType type)
 | 
			
		||||
 | 
			
		||||
@ -25,15 +25,12 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
        public VkFormat VkFormat { get; }
 | 
			
		||||
 | 
			
		||||
        public float ScaleFactor { get; }
 | 
			
		||||
 | 
			
		||||
        public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info, float scale)
 | 
			
		||||
        public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            _gd = gd;
 | 
			
		||||
            Width = info.Width;
 | 
			
		||||
            Height = info.Height;
 | 
			
		||||
            VkFormat = FormatTable.GetFormat(info.Format);
 | 
			
		||||
            ScaleFactor = scale;
 | 
			
		||||
 | 
			
		||||
            gd.Textures.Add(this);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -54,19 +54,16 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
        private readonly ulong _size;
 | 
			
		||||
 | 
			
		||||
        public VkFormat VkFormat { get; }
 | 
			
		||||
        public float ScaleFactor { get; }
 | 
			
		||||
 | 
			
		||||
        public unsafe TextureStorage(
 | 
			
		||||
            VulkanRenderer gd,
 | 
			
		||||
            Device device,
 | 
			
		||||
            TextureCreateInfo info,
 | 
			
		||||
            float scaleFactor,
 | 
			
		||||
            Auto<MemoryAllocation> foreignAllocation = null)
 | 
			
		||||
        {
 | 
			
		||||
            _gd = gd;
 | 
			
		||||
            _device = device;
 | 
			
		||||
            _info = info;
 | 
			
		||||
            ScaleFactor = scaleFactor;
 | 
			
		||||
 | 
			
		||||
            var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format);
 | 
			
		||||
            var levels = (uint)info.Levels;
 | 
			
		||||
@ -175,7 +172,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
 | 
			
		||||
                var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel);
 | 
			
		||||
 | 
			
		||||
                storage = new TextureStorage(_gd, _device, info, ScaleFactor, _allocationAuto);
 | 
			
		||||
                storage = new TextureStorage(_gd, _device, info, _allocationAuto);
 | 
			
		||||
 | 
			
		||||
                _aliasedStorages.Add(format, storage);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@ -32,7 +32,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
        public int Layers => Info.GetDepthOrLayers();
 | 
			
		||||
        public int FirstLayer { get; }
 | 
			
		||||
        public int FirstLevel { get; }
 | 
			
		||||
        public float ScaleFactor => Storage.ScaleFactor;
 | 
			
		||||
        public VkFormat VkFormat { get; }
 | 
			
		||||
        public bool Valid { get; private set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -432,26 +432,26 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            return new SamplerHolder(this, _device, info);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public ITexture CreateTexture(TextureCreateInfo info, float scale)
 | 
			
		||||
        public ITexture CreateTexture(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            if (info.Target == Target.TextureBuffer)
 | 
			
		||||
            {
 | 
			
		||||
                return new TextureBuffer(this, info, scale);
 | 
			
		||||
                return new TextureBuffer(this, info);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return CreateTextureView(info, scale);
 | 
			
		||||
            return CreateTextureView(info);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        internal TextureView CreateTextureView(TextureCreateInfo info, float scale)
 | 
			
		||||
        internal TextureView CreateTextureView(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            // This should be disposed when all views are destroyed.
 | 
			
		||||
            var storage = CreateTextureStorage(info, scale);
 | 
			
		||||
            var storage = CreateTextureStorage(info);
 | 
			
		||||
            return storage.CreateView(info, 0, 0);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
 | 
			
		||||
        internal TextureStorage CreateTextureStorage(TextureCreateInfo info)
 | 
			
		||||
        {
 | 
			
		||||
            return new TextureStorage(this, _device, info, scale);
 | 
			
		||||
            return new TextureStorage(this, _device, info);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void DeleteBuffer(BufferHandle buffer)
 | 
			
		||||
@ -753,9 +753,9 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            SyncManager.Cleanup();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, bool hostReserved)
 | 
			
		||||
        public ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler, float divisor, bool hostReserved)
 | 
			
		||||
        {
 | 
			
		||||
            return _counters.QueueReport(type, resultHandler, hostReserved);
 | 
			
		||||
            return _counters.QueueReport(type, resultHandler, divisor, hostReserved);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void ResetCounter(CounterType type)
 | 
			
		||||
 | 
			
		||||
@ -294,12 +294,11 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            int srcX0, srcX1, srcY0, srcY1;
 | 
			
		||||
            float scale = view.ScaleFactor;
 | 
			
		||||
 | 
			
		||||
            if (crop.Left == 0 && crop.Right == 0)
 | 
			
		||||
            {
 | 
			
		||||
                srcX0 = 0;
 | 
			
		||||
                srcX1 = (int)(view.Width / scale);
 | 
			
		||||
                srcX1 = view.Width;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
@ -310,7 +309,7 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
            if (crop.Top == 0 && crop.Bottom == 0)
 | 
			
		||||
            {
 | 
			
		||||
                srcY0 = 0;
 | 
			
		||||
                srcY1 = (int)(view.Height / scale);
 | 
			
		||||
                srcY1 = view.Height;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
@ -318,14 +317,6 @@ namespace Ryujinx.Graphics.Vulkan
 | 
			
		||||
                srcY1 = crop.Bottom;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (scale != 1f)
 | 
			
		||||
            {
 | 
			
		||||
                srcX0 = (int)(srcX0 * scale);
 | 
			
		||||
                srcY0 = (int)(srcY0 * scale);
 | 
			
		||||
                srcX1 = (int)Math.Ceiling(srcX1 * scale);
 | 
			
		||||
                srcY1 = (int)Math.Ceiling(srcY1 * scale);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (ScreenCaptureRequested)
 | 
			
		||||
            {
 | 
			
		||||
                if (_effect != null)
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user