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https://github.com/Ryujinx/Ryujinx.git
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Merge 3b16294cc4
into a2c0035013
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commit
8bf3aa1f34
@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Vulkan
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{
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class Window : WindowBase, IDisposable
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{
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private const int SurfaceWidth = 1280;
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private const int SurfaceHeight = 720;
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private uint _surfaceWidth = 1280;
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private uint _surfaceHeight = 720;
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private readonly VulkanRenderer _gd;
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private readonly SurfaceKHR _surface;
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@ -295,15 +295,15 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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public static Extent2D ChooseSwapExtent(SurfaceCapabilitiesKHR capabilities)
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public Extent2D ChooseSwapExtent(SurfaceCapabilitiesKHR capabilities)
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{
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if (capabilities.CurrentExtent.Width != uint.MaxValue)
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{
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return capabilities.CurrentExtent;
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}
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uint width = Math.Max(capabilities.MinImageExtent.Width, Math.Min(capabilities.MaxImageExtent.Width, SurfaceWidth));
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uint height = Math.Max(capabilities.MinImageExtent.Height, Math.Min(capabilities.MaxImageExtent.Height, SurfaceHeight));
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uint width = Math.Max(capabilities.MinImageExtent.Width, Math.Min(capabilities.MaxImageExtent.Width, _surfaceWidth));
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uint height = Math.Max(capabilities.MinImageExtent.Height, Math.Min(capabilities.MaxImageExtent.Height, _surfaceHeight));
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return new Extent2D(width, height);
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}
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@ -630,9 +630,14 @@ namespace Ryujinx.Graphics.Vulkan
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public override void SetSize(int width, int height)
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{
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// We don't need to use width and height as we can get the size from the surface.
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if (width > 0 && height > 0)
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{
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_surfaceWidth = (uint)width;
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_surfaceHeight = (uint)height;
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_swapchainIsDirty = true;
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}
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}
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public override void ChangeVSyncMode(bool vsyncEnabled)
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{
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@ -29,18 +29,32 @@ namespace Ryujinx.Headless.SDL2.Vulkan
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protected override void InitializeRenderer()
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{
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int width = DefaultWidth;
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int height = DefaultHeight;
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if (IsExclusiveFullscreen)
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{
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Renderer?.Window.SetSize(ExclusiveFullscreenWidth, ExclusiveFullscreenHeight);
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MouseDriver.SetClientSize(ExclusiveFullscreenWidth, ExclusiveFullscreenHeight);
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width = ExclusiveFullscreenWidth;
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height = ExclusiveFullscreenHeight;
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}
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else if (IsFullscreen)
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{
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// NOTE: grabbing the main display's dimensions directly as OpenGL doesn't scale along like the VulkanWindow.
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if (SDL_GetDisplayBounds(DisplayId, out SDL_Rect displayBounds) < 0)
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{
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Logger.Warning?.Print(LogClass.Application, $"Could not retrieve display bounds: {SDL_GetError()}");
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}
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else
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{
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Renderer?.Window.SetSize(DefaultWidth, DefaultHeight);
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MouseDriver.SetClientSize(DefaultWidth, DefaultHeight);
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width = displayBounds.w;
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height = displayBounds.h;
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}
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}
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Renderer?.Window.SetSize(width, height);
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MouseDriver.SetClientSize(width, height);
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}
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private static void BasicInvoke(Action action)
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{
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action();
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