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	Decrement nvmap reference count on surface flinger prealloc (#5753)
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				| @ -669,6 +669,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger | ||||
| 
 | ||||
|             lock (Core.Lock) | ||||
|             { | ||||
|                 // If we are replacing a buffer that has already been queued, make sure we release the references. | ||||
|                 if (Core.Slots[slot].BufferState == BufferState.Queued) | ||||
|                 { | ||||
|                     Core.Slots[slot].GraphicBuffer.Object.DecrementNvMapHandleRefCount(Core.Owner); | ||||
|                 } | ||||
| 
 | ||||
|                 Core.Slots[slot].BufferState = BufferState.Free; | ||||
|                 Core.Slots[slot].Fence = AndroidFence.NoFence; | ||||
|                 Core.Slots[slot].RequestBufferCalled = false; | ||||
|  | ||||
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