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Don't step when the thread is blocked
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@ -1443,7 +1443,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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lock (_activityOperationLock)
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lock (_activityOperationLock)
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{
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{
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if (_debugState != (int)DebugState.Stopped
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if (_debugState != (int)DebugState.Stopped
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|| (_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) == 0)
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|| (_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) == 0
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|| MutexOwner != null)
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{
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{
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return false;
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return false;
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}
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}
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