mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-16 15:26:36 +00:00
Merge 53ee267ba9
into 7d158acc3b
This commit is contained in:
commit
089b7d41a7
@ -322,6 +322,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
_context.Renderer.Pipeline.BeginTransformFeedback(_drawState.Topology);
|
||||
_prevTfEnable = true;
|
||||
}
|
||||
|
||||
// Unset fragment enable bits for shader, as they need to be reset each draw.
|
||||
_state.State.ShaderState[(int)ShaderStage.Fragment].Control &= ~(uint)1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -1420,7 +1423,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||
|
||||
for (int index = 0; index < 6; index++)
|
||||
{
|
||||
var shader = _state.State.ShaderState[index];
|
||||
ref var shader = ref _state.State.ShaderState[index];
|
||||
if (!shader.UnpackEnable() && index != 1)
|
||||
{
|
||||
continue;
|
||||
|
Loading…
Reference in New Issue
Block a user